Learn Photoshop Simple Way

Learn Photoshop and get amazed with what you can do with it! From Photoshop Basics to photo editing, photo effects and more within one classroom. Come, learn with us how everything works in Photoshop.

Manipulation

PHOTO MANIPULATION IS ONE OF THE MOST INTERESTING AND CREATIVE ARTS SHINING IN THIS DIGITAL ERA. PHOTO MANIPULATIONS CAN CREATE INCREDIBLE EFFECTS WITH CREATIVITY AND IMAGINATION

IMAGINATION

Unleash your creativity and explore and enjoy the world of Photoshop. Beautiful thought evoking depictions will be the outcome.

PHOTO EFFECTS

Photoshop is the best tool to make your pictures alive. Go, take the best out of it and give your ordinary shots the exquisite lively look you have ever imagined.

Photography

Photoshop aids you bring out the best in your images and provides the photography with a whole new look. Come and explore what you can do in photography with Photoshop.

How To Create A Twitter Widget

























Twitter needs no introduction. It has become the way to reach audiences for some people and companies and a place to hang out for others. Placing a Twitter feed on one’s website has almost become compulsory. Embedding a feed isn’t all that difficult if you are comfortable with Twitter’s default widget, but making your own will enable you to blend it into your website seamlessly.

When Editors Design: Controlling Presentation In Structured Content





















Thanks to the skyrocketing popularity of mobile devices, a new generation of designers and CMS developers has found the religion of Structured Content. Once the domain of semantic markup purists and information architects, structured content models are at the heart of most multi-channel and multi-device Web projects.
At Lullabot, we often work with media, publishing and enterprise clients. Those businesses produce so much content and manage so many publishing channels that keeping presentation and design-specific markup out of their content is an absolute requirement. Unfortunately, this doesn’t mean that editors and writers are content with rigid, predictable designs for the material they publish.
This challenging requirement — providing editors and writers with more control over the presentation of their content — is where many well-intentioned content models break down. In this article, I’ll share five techniques we’ve used on recent projects to solve these problems. These approaches work particularly well in Drupal but can be used any time that editors need more control over design.

My (Simple) Workflow To Design And Develop A Portfolio Website

























Please notice that this article is targeted at newcomers to the industry rather than seasoned designers and developers. The point of the article is to provide a general guide to building meaningful, future-friendly websites today, including strategies, techniques and tools that most Web designers are used to today. — Ed.
A long time ago in a galaxy far, far away… a young designer embarked on an epic journey strewn with perilous layout challenges, constant procrastination, devious jQuery errors and deadly Internet Explorer bugs. It was a rite of passage that all designers must take in order to stand proud with their peers in this wide world we call the Web. Yes, I’m talking about creating your own portfolio website.
I recently redesigned my own portfolio website. It was a challenging but enjoyable experience that I really learned a lot from. My goal was to create a unique online presence that represents my personality and displays my design work in detail, while of course serving as a promotional medium to gain more exposure and business.

Media Queries Are Not The Answer: Element Query Polyfill





















Responsive Web design has transformed how websites are designed and built. It has inspired us to think beyond device classifications and to use media queries to adapt a layout to the browser’s viewport size. This, however, deviates from the hierarchical structure of CSS and characterizes elements relative to the viewport, instead of to their container.

Sketching For Better Mobile Experiences


























Mobile user experience design is maturing. One way to gauge this is to look at the tools at our disposal. Prototyping tools such as Balsamiq, Axure and Fireworks enable us to build wireframes and click-dummies, helping us to explain the targeted user experience. Cross-browser frameworks such as PhoneGap, Zurb Foundation and jQuery Mobile help us to create prototypes using the native languages of the Web: HTML, CSS and JavaScript.

Thirteen Tenets Of User Experience

























In my career as a user experience professional, part of my purpose has always been to help push our profession forward. And I’ve had the great privilege of being able to do just that in a myriad of ways — by writing books and articles, speaking at conferences all over the world, delivering in-house training workshops at wonderful companies, and simply doing the work for a great many clients.

Email Templates For Web Designers And Developers (PDF, ODT, TXT)



























You know how it goes: you are facing a difficult situation with a client, and you aren’t quite sure how to respond to it to navigate the conversation into a meaningful direction. This is where email templates can come in handy. This article features email templates for communicating with clients, superiors, teammates and the like. You can easily customize them. They balance firmness and tact, professionalism and friendliness.
Please note, though, that these templates are subjective. They’ve been created to the best of my ability, with the help and input of dozens of designers and developers. Once you load the templates into your email program, remember to format them first, OK? Use the “Paste as plain text” command and you’ll be fine.

Making Sense Of Type Classification (Part 2)


























In the first installment of this two-part series on type classification, we covered the basics of type classification — the various methods people have used, why they are helpful, and a brief survey of type history, classifying and identifying typefaces along the way. Unfortunately, we only got as far as Roman (traditional serif) typefaces and the early-19th century. Now we’re back for part 2!
Part 2 will primarily cover sans typefaces, with a nod to display typefaces and other less common categories, as well as address a few of the questions people have about whether type classification is helpful and necessary.
If you haven’t read part 1, now’s your chance to go over it. It lays important groundwork for this article, covers the categories of serif typefaces, and contains plenty of useful information about the development of serif type. If you already have read it, here is a quick recap to get us started before we move on to the new material.

The Smashing Magazine 2013 Photo Contest: Winners And Best Entries




























Three weeks ago we launched a photo contest and asked everyone to submit a creative picture of the object that fuels their creativity and inspiration. For all of you who have participated, thank you so much for taking the time and thought to interpret your object in a creative way. We did not only enjoy the brilliant photography that you sent us, it was also inspiring to read your thoughts on the story behind all these objects.
We received around 350 entries from all over the world and only 70 could make it onto the poster we’ve created exclusively for our dear fans.
As promised, the 10 most creative and original submissions will be awarded with a printed poster. The ones who have been selected will be contacted via email very soon — if not already! If you’ve followed our submission guidelines, your inspiring picture has surely made it to our jury. And if you find your object among the 70 pictures on the poster, you’ll see that your name has been included among the names of all the contributors that made this poster possible. Of course, the owner of each photo owns all the copyrights.

Adapting To A Responsive Design (Case Study)

























This is the story of what we learned during a redesign for our most demanding client — ourselves! In this article, I will explain, from our own experience of refreshing our agency website, why we abandoned a separate mobile website and will review our process of creating a new responsive design.
At Cyber-Duck, we have been designing both responsive websites and adaptive mobile websites for several years now. Both options, of course, have their pros and cons. With a separate mobile website, you have the opportunity to tailor content and even interactions to the context of your users, whereas a responsive website means better content parity for users and a single website to maintain.

Five Ways To Prevent Bad Microcopy






































You’ve just created the best user experience ever. You had the idea. You sketched it out. You started to build it. Except you’re already in trouble, because you’ve forgotten something: the copy. Specifically, the microcopy.
Microcopy is the text we don’t talk about very often. It’s the label on a form field, a tiny piece of instructional text, or the words on a button. It’s the little text that can make or break your user experience.

200 Foodie Pack: A Free Set Of Food Icons























Today we are pleased to feature a set of 200 useful and beautiful foodie icons. This freebie was created by the team behind Freepik, and at the time of writing it’s the largest set of food icons available on the web in one pack.

What Leap Motion And Google Glass Mean For Future User Experience



























With the Leap Motion controller being released on July 22nd and the Google Glass Explorer program already live, it is obvious that our reliance on the mouse or even the monitor to interact with the Web will eventually become obsolete.
The above statement seems like a given, considering that technology moves at such a rapid pace. Yet in 40 years of personal computing, our methods of controlling our machines haven’t evolved beyond using a mouse, keyboard and perhaps a stylus. Only in the last six years have we seen mainstream adoption of touchscreens.
Given that emerging control devices such as the Leap Controller are enabling us to interact with near pixel-perfect accuracy in 3-D space, our computers will be less like dynamic pages of a magazine and more like windows to another world.

Building An App In 45 Minutes With Meteor






















The other day, I finally accomplished one of my long-standing goals: to go from one of those “Wouldn’t it be cool…” ideas to a working, live app in less than 1 hour. 45 minutes, actually.
It all started with a design meet-up in San Francisco. I can honestly say this was the best meet-up I’ve ever been to: Even though it was announced only two days in advance, more than 200 people RSVPed, and a good number of them showed up. It was a great chance to put faces to familiar names, as well as to make new friends.
But I got to talking with so many people that I didn’t have a chance to get contact info for everybody. So, the next day, I asked the organizers about it and they suggested that everyone who attended leave a link to their Twitter account in a shared Google Doc.

Facing The Challenge: Building A Responsive Web Application






















We are talking and reading a lot about responsive Web design (RWD) these days, but very little attention is given to Web applications. Admittedly, RWD still has to be ironed out. But many of us believe it to be a strong concept, and it is here to stay. So, why don’t we extend this topic to HTML5-powered applications? Because responsive Web applications (RWAs) are both a huge opportunity and a big challenge, I wanted to dive in.
Building a RWA is more feasible than you might think. In this article, we will explore ideas and solutions. In the first part, we will set up some important concepts. We will build on these in the second part to actually develop a RWA, and then explore how scalable and portable this approach is.

Smashing Conference 2013: A Community Event That Will Change Everything




































Update (13.06.2013): The SmashingConf 2013 is sold out just 48h after the ticket sales launch. However, some workshop tickets are still available. We can’t wait to welcome you, dear attendees, in September in Freiburg! In fact, we’ve got quite a few surprises waiting for you; please stay tuned. You won’t be disappointed.
Guess what? The Smashing Conference is coming! 2 single-track conference days, 3 full-day workshops, 16 excellent speakers, and only 300 available seats. We’d be honoured to welcome you in our home town Freiburg, on September 9–11th 2013, at the foot of the legendary, beautiful Black Forest in Southern Germany.

Front-End Ops






















When a team builds a complex application, there is often a common breakdown of roles. Specifically on the back end, there are database engineers, application engineers and operations engineers, or something close to this. In recent years, more and more application logic is being deferred to the client side. For some reason, though, operations folks aren’t going with it.
I recently wrote an article on “Deploying JavaScript Applications.” It was largely well received, and I was happy with the content, but one negative comment stuck out to me. I probably didn’t have the reaction that the commenter was intending, but it pointed out something to me nonetheless.

Gone In 60 Frames Per Second: A Pinterest Paint Performance Case Study






















Today we’ll discuss how to improve the paint performance of your websites and Web apps. This is an area that we Web developers have only recently started looking at more closely, and it’s important because it could have an impact on your user engagement and user experience.

Frame Rate Applies To The Web, Too
Frame rate is the rate at which a device produces consecutive images to the screen. A low frames per second (FPS) means that individual frames can be made out by the eye. A high FPS gives users a more responsive feel. You’re probably used to this concept from the world of gaming, but it applies to the Web, too.
Long image decoding, unnecessary image resizing, heavy animation and data processing can all lead to dropped frames, which reduces the frame rate, resulting in janky pages. We’ll explain what exactly we mean by “jank” shortly.

Our Clean Up Week: Keep Calm And Stay Tuned (With 15% Off Smashing Products!)




























This week at Smashing Magazine, we’ve decided to reflect on and analyze performance, navigation, code base, style guides, content, customer support, our tools and our internal processes — basically everything. That’s why Smashing Magazine will be unusually quiet for the rest of this week.
We’ll be using this week to reflect each and every crack in Smashing Magazine that has been nagging at us. No distractions, (almost) no emails, tweets or Facebook updates, no Skype calls — just 60 hours of focused, uninterrupted work.
While we’re (kind of) away this week, we’d be more than happy to leave you with a 15% discount on all of our lovely Smashing products — whether it’s a Smashing Book, an eBook, the entire Smashing Library, or even a Smashing Workshop. If you’ve ever thought about picking one of these up, now is the time to do it. We’d like to express a sincere thank you for all of your support, and for following us throughout the years!

Clown Car Technique: Solving Adaptive Images In Responsive Web Design


































Adaptive images are the current hot topic in conversations about adaptive and responsive Web design. Why? Because no one likes any of the solutions thus far. New elements and attributes are being discussed as a solution for what is, for most of us, a big headache: to provide every user with one image optimized for their display size and resolution, without wasting time, memory or bandwidth with a client-side solution.
We have foreground and background images. We have large and small displays. We have regular and high-resolution displays. We have high-bandwidth and low-bandwidth connections. We have portrait and landscape orientations.
Some people waste bandwidth (and memory) by sending high-resolution images to all devices. Others send regular-resolution images to all devices, with the images looking less crisp on high-resolution displays.
What we really want to do is find the holy grail: the one solution that sends the image with the most appropriate size and resolution based on the browser and device making the request that can also be made accessible.
The “clown car” technique is the closest thing we’ve got to a holy grail: leveraging well-supported media queries, the SVG format and the <object> element to serve responsive images with a single request. The solution isn’t perfect yet, but it’s getting close.